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Forums -> Multiple monitors -> FPS slowdown in second screen
Matinciel   2007-09-22 12:53
Hi,

I am using ultramon with two 22' screen.

My pc :
Core duo 2 6300
4GB RAM
ATI X1900 256MB
3HDD (one for system, one for program, one for game)
Motherboard : Asus P5K
Win XP SP2

Well i've getting trouble with something, i play World of warcraft, and i got about 70 to 100 fps on the first screen. Then when i use ultramon to switch it on the second screen i only got max 20 fps.
Someone can tell me why? (actually the problem is that i want to get 2 instances of the game on the same time (one on each screen), and i have got about 20fps for both (which is not enough :-p).

I not shure if must by e.g. a second graphic card to make crossfire or something like that or if it is due to a the problem discribed above.

Thank for reading (and answering if you can)

Matinciel.
Christian Studer   2007-09-23 07:41
Unless the game has special support for multiple monitors, it won't take full advantage of hardware acceleration when moved to a secondary monitor.

This is due to the rendering being done by the 3D device for the primary monitor, then everything gets copied over to the secondary monitor.

Christian Studer - www.realtimesoft.com
Matinciel   2007-09-23 19:22
Thanks for answer.

Well would it be better with two graphics card?

1- crossfire solution (because I got an AMD ATI)

2- one screen on each card (without any connection between the card)

Matinciel.
Christian Studer   2007-09-24 09:11
No, this is a limitation of the application and would need to be fixed there.

Christian Studer - www.realtimesoft.com
Matinciel   2007-09-24 23:38
you mean ultramon or the game?

Matinciel.
Christian Studer   2007-09-25 09:46
The game, UltraMon can't help with this.

Christian Studer - www.realtimesoft.com
Forums -> Multiple monitors -> FPS slowdown in second screen

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