Josh 2008-12-28 09:32
I basically want to shut down the output to my second monitor upon execution of an application (a game) to free up resources. Does anybody have a solution?
Thanks
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Mustang 2008-12-28 10:27
I think you can do this if you RightClick > Properties on the game shortcut Go to the UltraMon - Display tab And setup as you desire
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Josh 2008-12-29 00:34
Hmmm, yeah that's the way it's supposed to work. I'm trying to run a Steam game (Counterstrike Source) and it loads a small loading application inbetween me double clicking the game icon and the game actually loading. This causes the screen to turn off and then turn on only moments later.
Thanks for your help anyway, if nobody else has any ideas I think i'll have to do it manually.
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Christian Studer 2008-12-29 10:07
There's no fix for this via UltraMon, UltraMon currently doesn't support waiting for a process which was launched by the initial process.
Christian Studer - www.realtimesoft.com
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Mustang 2008-12-29 12:49
Hmm, if you popup generates a HSHELL_WINDOWCREATED Then you could create a small utility that employs the use of RegisterShellHookWindow to detect this Then from the window handle check if it's title matches that of your popup And bish, bash, bosh, then disable the secondary monitors
Or as you say you could just do it manually :P
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